Fluff: The nature of the shadowtrolls
#7

So no reaver assasin commandos wrapped in shadowtroll-skin-cloaks. Good to know. Now I can sleep again. ^^

OK, this is all really nice to know and I think a big picture is forming slowly.

So the title mortals refers to humans and ogres, although nearly all creatures are mortal creatures. There are only some rare exceptions for really supernatural fantasy beings like e.g. the "true elemtal" creatures. But from all those mortal creatures only humans and ogres which are referred to as mortals have the capability to transform their soul into an elemental being. This allows many speculations about what Asrae, who created the 2 mortal races, intended with this special feature. Or how this special feature is to be regarded from the other races. Where they designed to be fast breeding embryos for the elemental races? Is there a greater fate destined to be fullfilled by the humans and ogres for which they need to grow over their mortal bodies? I really love the potential of this.

So converting mortal souls into elementals is a bad thing because of multiple reasons. Well the main reason ingame would most probably be that the ruler who decided it to be evil couldn't adapt to this potential, was afraid of loosing control and power and therefore declared it evil. But still noone knows yet exactly what is happening if a mortal soul is converted and second it threatens the elemental balance if mortal souls are conferted to elementals.
Luckily the last point can get ignored if shadowtrolls are created, because shadow is by definition the balanced element and more of something balanced should only strengthen the balance. This means there shouldn't be a darker material plane if there were an abundance of shadowtrolls. At least in theory because this was never tested.

On the other hand the mere presence of shadowtrolls on the material plane is something creation never intended. Only because of an accident, caused by the desperate actions of Umbranth to create the Black Maw and let him devour Sindaron which leat to a cataclysm and the creation of darkness, there are shadowtrolls on the material plane. And those shadowtrollss are confronted with needs not known to them before. They need to devour the life force of other sentinent beings through their shadows to stay alive. No more leaning back and enjoying the beauty of creation for an aeon. Every day struggle to get fed, every day struggle to stay alive. There have to be some (even shadowtrolls themself) that see that as a mistake. Some that regard the presence of a shadowtroll on the material plane which therefore has to kill to remain in existence is an error by itself. Especially because the way back to the shadow plane is so easy as to vanish, to not devour life force. Luckily one can help that by beating the crap out of them. "Those selfish bastards killed my child only because they don't want to go back from where they came. The so called guardians of elemental balance must be evil. Lets all slaughter them and restore the cosmic order." rant from a random person.

Lots of potential for ideologies, for different ways of thinking. Maybe its not even clear to the shadowtrolls that they will pass to the shadow plane after vanishing. After all is there direct contact to the plane of shadows or did someone come back to the material plane after vanishing? Is there really a confirmation for that ingame? And if it is clear to them, how does the shadowtrolls justify their need to kill for the sake of staying on a plane Tenebraon never intended for them to be on? Love it. So many potential for torn apart personalities, wicked pseudo religious sects, and social tension. Really love it.

Sadly Davids post confused me about the reproduction cycles of the shadowtrolls so I sum it up again the way I understood it. I thought that Tenebraon initially created the basic shadowtroll types and that the shadows used during this creation defined the base type (Lighteater or Longshadow atm.) of shadowtroll. Then during "lifetime" a shadowtroll can follow the path of twilight to get enlightned and become another more exalted type of shadowtroll like the Obsidian Nightmare. (If the base type is still of interest on the Path of Twilight is still unclear.) Now if a shadowtroll segmentates it creates a new shadowtroll of the same type. So a Lighteater that segmentates creates a Lighteater, a Longshadow a Longshadow and an Obsidian Nightmare an Obsidian Nightmare. But the segmentation rate/outcome is not dependend on the number or the type of consumed shadows from living creatures, right?
I just try to clarify this because being able to increase the number/quality of soldiers is a huge power factor. And having a slow growing powerfull species that can use the birth rates of faster paced species sounds like a war winner on a strategic level. (Thats why its easily understandable that the Theocracy of the Flame was so powerful.) On the tabletop, especially on the skirmish level, it obviously has no influence. But since shadowtrolls can't follow the path of darkness itself I try to think of a darker way to interpret the Path of Twilight and this possibly opens the door for me. ^^ Even though some other Troglodytes might regard that as heresy.

So David stated that shadowtrolls if their substance is severly damaged will fade back to the Plane of Shadows. Is there a way to summon them back?

One other question that urges me to ask is. The shadowtrolls in the core rulebook are not trained warrios, right? Lighteater and Longshadow is a clasification of race not training and an Obsidian Nightmare is a religiously exalted shadowtroll. They are that powerfull because they are from a powerful race but basically they are civilians which also reflects nicely in their low LEAD and MEL. Is it planned that there are also trained and equipped fighters/assasins/scouts under the shadowtrolls?

And just another question. The Stygian races are the children of Umbranth. Can one expect to see them in the tabletop? If so as own force or as part of the Troglodytes?
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Messages In This Thread
Fluff: The nature of the shadowtrolls - by Till - 02-27-2013, 12:12 AM
RE: Fluff: The nature of the shadowtrolls - by Raoul - 02-27-2013, 01:36 AM
RE: Fluff: The nature of the shadowtrolls - by Till - 02-27-2013, 01:03 PM
RE: Fluff: The nature of the shadowtrolls - by Raoul - 02-27-2013, 01:57 PM
RE: Fluff: The nature of the shadowtrolls - by David - 02-28-2013, 01:19 PM
RE: Fluff: The nature of the shadowtrolls - by Raoul - 02-28-2013, 01:43 PM
RE: Fluff: The nature of the shadowtrolls - by Till - 03-04-2013, 11:35 PM
RE: Fluff: The nature of the shadowtrolls - by David - 03-05-2013, 09:21 PM
RE: Fluff: The nature of the shadowtrolls - by Raoul - 03-05-2013, 09:37 PM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-10-2013, 07:14 AM
RE: Fluff: The nature of the shadowtrolls - by David - 03-11-2013, 04:13 PM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-12-2013, 07:15 AM
RE: Fluff: The nature of the shadowtrolls - by David - 03-12-2013, 11:56 AM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-12-2013, 05:51 PM
The nature of the shadowtrolls and Magic - by David - 03-14-2013, 01:53 AM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-14-2013, 06:29 AM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-14-2013, 07:49 PM
RE: Fluff: The nature of the shadowtrolls - by David - 03-15-2013, 03:54 PM
RE: Fluff: The nature of the shadowtrolls - by tmastgrave - 03-16-2013, 04:28 AM
RE: Fluff: The nature of the shadowtrolls - by Maximus XIII - 07-11-2014, 05:15 AM
RE: Fluff: The nature of the shadowtrolls - by David - 07-11-2014, 12:10 PM

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