new and curious
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new and curious
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02-18-2013 08:52 AM
Post: #1
new and curious



Talisinbear Offline
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Posts: 1
Joined: Feb 2013
good day

just investigating the game, and have a trio of questions I always find I ask around a new mini game.

1) has there been an indication rules will be forthcoming for campaign scenarios, where characters gain abilities etc? ( this sweetens the pot in terms of game play)

2) Are new factions likely down the road? (this influences future interest)

3) under normal circumstances how many miniatures are we likely to field in any game? And how many models will be added to a faction in an average year? (these influence my costs)

thanks all
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02-18-2013 09:19 AM
Post: #2
RE: new and curious



Raoul Offline
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Posts: 1,341
Joined: Jun 2012
Hey Talisinbear, great that you are interested in the game!
I try to answer your questions as concise as possible:

1) Yes, a campaign mode is already under development!
Besides, there might come some campaign books detailing specific areas and happenings, providing everything to play out these conflicts, including special rules and models.

2) They are. To be honest, a whole wave of future factions is already decided on. However, the initial 6 factions need some more attention first. Smile

3) Well, this depends on faction, troop types and battle level (the amount of points to spend for warband composition). You can have a fast starter box game (around 160 pts) with 5 models (Troglodytes) to 8 models (eg Halodynes or Wyldfolk). Engagements with a battle level of 300 pts can vary considerably in terms of the number of models, but often see around 15-20 models for human factions.
There will be 12 initial releases of every faction for wave 1 (hopefully all released until late summer). Wave two will see another 12 releases for each faction. Some of these releases will be single characters or creatures, other units with multiple models.

Smashing empires of man is a moral duty
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