Wyldfolk Ideas.
Megalith Games - Official Forums


Post Reply 
Wyldfolk Ideas.
Author Message
12-04-2014 12:04 PM
Post: #51
RE: Wyldfolk Ideas.



Raoul Offline
Super Moderator
******

Posts: 1,322
Joined: Jun 2012
With the Reaver's cooking pot we could have 3 cauldron cultures! Big Grin

Smashing empires of man is a moral duty
Find all posts by this user Quote this message in a reply
12-04-2014 09:27 PM
Post: #52
RE: Wyldfolk Ideas.



Orboros Offline
Newbie
*

Posts: 13
Joined: Nov 2014
Thank Dhannya.....we are getting some fine sounding warriors. I'm keeping the cauldron though Tongue
Find all posts by this user Quote this message in a reply
01-17-2015 10:23 PM
Post: #53
RE: Wyldfolk Ideas.



Felanor Druindar Offline
Newbie
*

Posts: 11
Joined: Nov 2014
What creatures are planned for Wave-2? I'd like to see heavy-armoured beasts like bears. I know that Wyldfolk are fast and light troops, but knowing that they lived in very wild countries make an exception for creatures it's reasonable Wink
Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)