Project 2015: The Sacred Temple
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Project 2015: The Sacred Temple
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12-28-2014 08:04 PM
Post: #1
Project 2015: The Sacred Temple



spy Offline
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Hi.

For 2015 I plan to creat a gaming table which is set in the world of Godslayer.

Now I am in the "planning phase"...
If you want I will make pictures from the beginning to the end of this process.

You may commend and REcommend everything what comes into your mind. I am thankfull for every kind of input.

What I do know already is the theme of the table and I have some rougth ideas how the table should look like.

The ideas so far:

"Greek theme". Halodyne buildings and a temple.

- the table will be modular (4 modules 48x24" each). So you have several options how you put them together.
- there will be a step on one of the modules (2" to 4" high)
- the 4 modules will be made this way that you may remove a module and place it on the other side of the table.
In this way you may play a scenario where you fight your way over several modules.

There will be a river (waterfall?), several small buildings, a temple (big) with a statue in the center, some caves so you may play in 2 different layers. Top of buildings / temple / caves removable to play inside.

Maybe I should call it Project 2015/16: The Unfinished Temple... Wink


What did I do so far?

Well. I normally start with looking in books / internet how the table should look like.
Some pictures of Greece (especially temples) and reading the Godslayer books created a picture in my head how the table should look like.
(maybe I will make a sketch and post it here).

Then it is time to start collecting material.
I have already a lot of material.
So: I will go shopping soon... ^^
First Thing I digged out are some columns for wedding cakes.
But they are too short.
Elongated with riffled wooden sticks they will look ok I think.
The red chinese dragon is NOT part of the gaming table...
[Image: DSC_0385_zpscefd88e5.jpg]

My field tests so far were "Stones and a collumns":

The big stones I use also for a different TT game where I need some sight blocking terrain (As you can see they DO block line of sight).

[Image: DSC_0381_zps1c7fdfd8.jpg]

I made the stones in 2 parts so I may remove the "battlefield adapter" and attach different bases to the stone.
I plan also to introduce some removeable sections to may Halodyne table so it may look different every game...

[Image: DSC_0378_zps84117a49.jpg]

[Image: DSC_0379_zpsd353fe11.jpg]

This is the prototype for the temple collumn.

The colour is not right yet. It look to much like "Mortan" Stone.
Halodyne should be more sand colour I guess...

[Image: DSC_0382_zpsfdf56b45.jpg]

Since the collumns where not long enough I cutted the colums and elongated them with a piece of riffled wooden stick.
In this way I may adapt the length acccording to my needs.

The only problem I have is that it is impossible to find good looking colums for a reasonable price (I need about 24 to 36 of them ^^).
So I go with this kind of columns even that they are not really Halodyne style. Wink
(This post was last modified: 12-28-2014 08:31 PM by spy.)
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12-28-2014 08:44 PM
Post: #2
RE: Project 2015: The Sacred Temple



Klaxler Offline
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Columns for Wedding cakes....Great! Good luck and keep it Up! Smile
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12-28-2014 09:50 PM
Post: #3
RE: Project 2015: The Sacred Temple



Raoul Offline
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Indeed some very nice stuff coming together for this table!

Smashing empires of man is a moral duty
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12-30-2014 05:46 AM
Post: #4
RE: Project 2015: The Sacred Temple



MortanSoundwave Offline
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I think it looks cool so far cannot wait to see the structure you build.

"I do not know what drugs the writers of the fluff were on while they were reading Robert E Howard books but they should share"-me when telling friends about the fluff of godslayer
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12-30-2014 02:07 PM
Post: #5
RE: Project 2015: The Sacred Temple



Blaze Offline
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I really like concept. Keep working on it. I will follow this tread.
(This post was last modified: 12-30-2014 02:07 PM by Blaze.)
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01-03-2015 01:22 AM
Post: #6
RE: Project 2015: The Sacred Temple



David Offline
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Great ideas.

Some tips from me:
you can get awesome colums from Grandmanner. Normally these are part of the temple or palace kits, but if you ask nicely, the owner will probably sell you colums separately.

Anyway, he also has a temple and a Palace in his Greek range, but keep in mind that Greek temples actually had colums all the way along the sides and the rear, while roman temples had colums only at the front. so his Greek temple is actually Roman. The buildings are really quite big, so really good for 32mm scale.
Grand Manner

Hirst Arts have a Roman mold which you can use to cast your own pillars. their pantile roof mold is also awesome for making Greek/roman roofs.
Hirst Arts


Monolith Designs also have some Greek terrain items, but their scale is really 25mm. Its not a problem if you raise the height of the building by adding a wood, styrofoam or plaster level of bricks at the bottom of the models.
Monolith Designs

for ground sections, I recommend Slaters plasticard. Use their largest tiles and stones; they are perfect scale for 32mm minis.
Slaters
Its the cheapest stones tiles I have found anywhere. you get A4 sheets for a couple of euros.

For the rest use styrofoam (Styrodor) and foam board with plaster coating over the top.

Woodland Scenics sell great water terrain stuff.
Woodland Scenics

Watch google tutorials by Terranscapes guy.
Terranscapes
(This post was last modified: 01-03-2015 01:31 AM by David.)
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01-06-2015 04:07 PM
Post: #7
RE: Project 2015: The Sacred Temple



spy Offline
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First of all:
Thank you David for the links.
There were some interesting information's and tips there for me. Smile

Let's start with my report.

I spent most of the last days with: experiments.
Maybe ist because I am a technician and everything Needs to be anlasized.
Or because my zodiac sign is Gemini and I am always lost in details. Wink
I don't know.

Experiment 1: Ramps, fricton and tin miniatures
I plan a step in heigth on the table surface of roughly 12cm (5 inches).
So I tested with rougth and flat surfaces what the maximum angle for a ramp is before my miniatures start sliding / fall over.

[Image: DSC_0396_zps82900cf4.jpg]
The result was that with flat surfaces the maximum elevation step allowed is 1cm per 8 cm. With rougth surface it was 1 cm per 6 cm.

So I decided to create a ramp along the hill with a length of 80cm.
But that is too long. So in the end I am forced to create the ramp S-shaped to reduce the area of this ramp.

Maybe I will Exchange the ramp for stairs interrupted by flat areas (like 5 steps, flat area, another 5 steps, flat area and so on).

So that lead automatically to my 2nd experiment: Stairs.

[Image: DSC_0394_zps39dbb247.jpg]

Just stairs (like you can see in the right side of the picture) create a big problem: You may not place a miniature there.
And I do not like this "lets asume the model is there" thing.
So the stairs have to be interrupted.

In the end I glued the colums together (they consist of 3 parts) and started with experiment no. 3:
What is the correct distance between columns?

A very good question.
The colums look good if you move them close together.
But then you may move only models with small bases in between them.
That would result in a nice looking but not playable terrain.

So I spent 1 day positioning the colums and create the overal look of the temple.
This is the result:

[Image: DSC_0390_zps78769f17.jpg]

The distance between the column bases is 55mm.
7x5 columns result in an area of about 50x30cm. With Base 60x40cm.
The total heigth will be about 25-30cm.

Here you may see the layout of the temple:

[Image: DSC_0391_zps6774cb2d.jpg]

The walls I "simulated" with Lego. << A great tool for visualisation! Wink

This is the idea for the top and base section:

[Image: Giebel_zps47a70174.jpg]

[Image: Boden_zps7e779b82.jpg]

Top and base I want to keep simple.
Maybe I will put a fresco in the top triangle but have no idea yet how to do that.

Also, this week was shopping week.
I collected Styrodur (XPS) for the table surface, hills and so on.
Also bougth special glue to glue the XPS together, some paint samples and so on...

The next steps will be texture tests (for the table surface) and maybe the first steps for the temple.
Also the creation of the shape of the table plates may start now...

So much to do and so few time to do it...
(This post was last modified: 01-06-2015 04:14 PM by spy.)
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01-06-2015 06:21 PM
Post: #8
RE: Project 2015: The Sacred Temple



Raoul Offline
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Oh man, this will look so awesome once it's finished!!!Smile

Smashing empires of man is a moral duty
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01-06-2015 09:58 PM
Post: #9
RE: Project 2015: The Sacred Temple



spy Offline
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By the way: This is a first sketch what I have in mind.

[Image: Plan_zpsf80ceb85.jpg]

Alle the parts should be exchangable, or at least the left and the right should go together.
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01-06-2015 11:15 PM
Post: #10
RE: Project 2015: The Sacred Temple



David Offline
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Looks like it will be awesome will take some photos of my own terrain project tomorrow.
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